Recommended Relics: Turtlellion's Armor, Rudechaw's Armor Pangoliath's Amulet, Maremotus' Amulet Recommended Allies Recommended Talents: Phase Shield, Health Gene, Nanite Cloud Recommended Runes: 2 Life, 1 Team Speed 1 Life, 2 Team Speed 3 Team Speed Lifeless Depth (AoE 35 Dark dmg + Nightmares, 42s, 2 CD).Red Sea Wave (AoE 30 Water dmg + Drowned + Stamina Leak, 42s, 3 CD).
This turns Maremotus into a conventional taunt tank, which wouldn't be a big deal if his relics didn't allow for him to gain a stupidly high 260K extra life whenever he's hit. This is due to the fact that if Slumster's evasion is removed, MT is also removed. This allows him to not only pair well with regular MT team comps, but also with Slumster comps. While Abomination isn't too notable, his main strength lies in his SC: MT + Taunt trait combo. While his stats and moveset can be considered above average, where this monster really stands out is in his trait.
Maremotus, the final tank of the Metropolitan Era, closes things out on a high note.